Standardized Questing (Levels 16-20)
Things got interesting at level 16 because my trainer gave me Healing scan. Woot!
Three healing spells….what?!
Now I have a rotation….kind of.
I activate
Combat support cylinder (Bam!)
Then I use
Rapid Shots. (pew pew pew, it’s friendly fire!)
Shoot with rapid shots until it stacks to 30.
(Every click of Rapid Shots gives you 3 stacks. Press it 10 times & you will have 30 stacks.)
It's Math!
Then press
Supercharges Gas. This will increase your healing by 10% AND reduce your
Healing Scan cool down by 100% (You still have to abide by the global cool down.)
That is a 12 second cool down that is
GONE but this event only lasts 10 seconds so spam spam spam those heals & get everyone’s health caught up.
Once the 10 seconds are up you start back up with the Rapid Shots to build back up to 30 again. If you know a big pull or a big fight is coming up, don’t be afraid to let that 30 stack sit there. It has a 60 second countdown until it disappears.
You can shot an ally to keep it stacked if you have to wait or stop and cast some larger heals. The stack won’t disappear on you until it counts down to 0.
At level 20 I got
Kolto Missile through the talent tree. Here is what my tree looks like.
Kolto Missile (talent tree, min level 20)
Heals up to 3 allies within 8 meters of the targeted area for 478 - 542 health.
Heat: 16
Cast: Instant
You get your ship around level 18. With it come another companion, 2V-R8.
Congratulations! It's a droid.
He's kind of a bonehead, his shooting skills are a bit...we'll let's say he trained at the Stormtrooper Academy. I leave him on the ship & send him out on crew skill missions. Mako is still my main BFF,. (Best Fighting Friend)
Summary:
Shooting your friend with healing bullets is awesome
Got a new heal Kolto Missile, it's an AoE heal
2V-R8 becomes your new servant
placed 2 talent points in Critical Reaction
Placed 2 talent points in Empowered Scan
Placed 1 talent point in Kolto Missile
You got your ship, it's pretty neat.
Read more ...
Read more...